![]() ![]() The game world is populated with a total of 68 monsters and non-player characters, who "seem to have regular schedules and activities-that take place independent of actions-such as burning a bonfire and talking amongst themselves". Unlike Shadow Tower, the sequel does not feature a multiplayer mode. Furthermore, the game features the ability to wield two weapons, a detail that allows players to easily switch between a handgun and a dagger, for example. While exploring, the player encounters a variety of friendly and aggressive characters, and collects keys, armor and up to 500 different weapons. ![]() There are numerous regions within the citadel, including subterranean forests, hellish caverns, waterfalls and temple-like chambers. Shadow Tower: Abyss is played entirely from the first-person perspective, and requires the player to navigate through a series of catacombs, caverns and open-air walkways in an effort to ascend the tower. ![]() Once inside the citadel, the protagonist encounters a mysterious Old Man, who traps him within and forces him to climb to the very top of the structure to escape. What remains of the kingdom today is largely covered over by the forest, save for the tower itself. The protagonist, an explorer, is in search of an arcane spear thought to have given great powers to the long-dead ruler of the kingdom, and ushered in an age of unrivaled prosperity. The game is set within the citadel first featured in Shadow Tower, and sees the return of a number of familiar non-player characters.
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